Jherremor

Description:

Large Outsider (Extraplanar)
Hit Dice: 7d8+ 21 (52 hp)
Initiative: + 7 (+ 3 Dex, + 4 Improved Initiative)
Speed: 50 ft.
AC: 20 (-1 size, + 3 Dex, + 8 natural), touch 12, flat-footed 17
Attack: Claw + 13 melee
Full Attack: 4 claws + 13 melee (1d6+ 6) and bite + 7 melee
Damage: Claws 1d6+ 6, bite 1d4+ 3 plus paralysis
Space: 10 ft/10 ft.
Special Qualities: Damage reduction 5/magic, darkvision 60 ft., displacement, immunity to poison, resistance to acid 10, cold to, electricity 10, and fire 10, spell resistance 14
Special Attacks: Paralysis, pounce, rake 1d6+3
Saves: Fort +8, Ref +10, Will +6
Abilities: Str 23, Dex 16, Con 16, Int 13, Wis 12, Cha 15
Skills: Balance +15, Climb +16, Hide +13, Jump +26, Listen +11, Move Silently +13, Spot +11, Survival +11, Tumble +15
Feats: Improved Initiative; Lightning Reflexes; Weapon Focus (claw)

Bio:

Jherremor

Kingmaker Lord_AO